•As a Writer, I can write in both American and British English, depending on the specification. I use Word 2016 and Twine for narrative writing.
Depending on the pay and contract, I accept wordcount-specific or an hourly wage.
•As a Game Designer or Scripter, I can do design documentation as well as script using Unity (C#), Unreal Engine 4 (Blueprint), and Cryengine 2 (Flow Graph.)
I can also use in-house engine scripting based on that it works similarly to coding, .XML, or .JSON files.
For designer/scripter contracts, I only accept an hourly pay.
Contact me via e-mail or by other methods listed below.
A: My rates are negotiable depending on the job I'm being contracted for, the size of the project, the length of the contract, among other things. Contact me for further information.
A: You can contact me by email or LinkedIn for professional matters. If you have other inquiries, or if you wish to say hello, I have a Twitter account which you can contact me by.
A: Games that I've worked on for companies are available for purchase on the platforms which they are released on if they've been published.
A: I'm currently open for freelance/remote offers as a scripter/game designer or writer. Contact me for further details.
A: Sorry, unless I know you in person and know your skills, I'm not going to pass on your resume.
A: If you're using plug-ins such as Ghostery, you should notice that there are 1-2 trackers on my portfolio site. I'm using Statcounter to keep track of how often people visit my websites and which sites people frequent the most. I use that data to update the pages that people visit. On pages that also have a Youtube links for displaying videos, DoubleClick is a part of Google's tracking. These are the only Trackers that I know should appear on my portfolio site. I don't have any advertisements on my website.